Structure to store the Interactive Gaming application information. More...
#include <Application.h>
Data Fields | |
| double | ul_a_size |
| double | ul_b_size |
| double | ul_b_IAT |
| double | dl_a_size |
| double | dl_b_size |
| double | dl_a_IAT |
| double | dl_b_IAT |
| UINT64 | ul_id |
| UINT64 | dl_id |
Structure to store the Interactive Gaming application information.
Definition at line 268 of file Application.h.
| double stru_Application_InteractiveGamingInfo::dl_a_IAT |
Definition at line 275 of file Application.h.
| double stru_Application_InteractiveGamingInfo::dl_a_size |
Definition at line 273 of file Application.h.
| double stru_Application_InteractiveGamingInfo::dl_b_IAT |
Definition at line 276 of file Application.h.
| double stru_Application_InteractiveGamingInfo::dl_b_size |
Definition at line 274 of file Application.h.
| UINT64 stru_Application_InteractiveGamingInfo::dl_id |
Definition at line 278 of file Application.h.
| double stru_Application_InteractiveGamingInfo::ul_a_size |
Definition at line 270 of file Application.h.
| double stru_Application_InteractiveGamingInfo::ul_b_IAT |
Definition at line 272 of file Application.h.
| double stru_Application_InteractiveGamingInfo::ul_b_size |
Definition at line 271 of file Application.h.
| UINT64 stru_Application_InteractiveGamingInfo::ul_id |
Definition at line 277 of file Application.h.